This monster was inspired by the image on the right, which is produced by Malcolm McClinton of Inkwell Arts.
Royal Landwarden
(CR 13)
Large LN Outsider (earth)
XP 25,600
Init +13* Senses Darkvision 90 ft,
Tremorsense 30 ft, Perception +21*
Languages Common,
Celestial, Terran and the official language of the kingdom it serves
Defense
AC 18 Touch
16 Flatfooted 13 (-1 size, +5 DEX, +2 equipment, +2 deflection)
HP 18d10 + 36
hp (135 HP)
FORT +10 REF
+16 WILL +13
Weaknesses Impudence
Weakens Her (see text)
Offense
Spd 40 ft
Melee +21/+16/+11/+6
(1d12+5 slashing, 17-20/x2)
Two +20 kicks (1d8+3 bludgeoning)
Ranged +23/+18/+13
Magic Stones (1d6+1 bludgeoning or 2d6 vs undead, 20 ft range increment)
Spell-Like Abilities (CL 14th)
Constant – Detect Snares & Pits
- Speak with Animals
At Will – Magic Stones
3x/day – Barkskin (+5 natural armor
while active, to max AC 23)
- Call Lighting (3d6
electrical, DC 18)
- Wall of Thorns
1x/day - Summon Nature’s Ally VI (usually summons 1 Dire Bear or 1d4+1
Dire Boars or Dire Wolves)
-Bestow Curse (only upon
thieves from the territory- DC 18)
- Find the Path
Statistics
Str 17 Dex
22 Con 15 Int 15 Wis
22 Cha 17
Base Atk +18
CMB +21 CMD 36
Feats Simple/Martial
Weapons Proficiency, Light Armor Proficiency, Blinding Critical, Combat
Expertise, Critical Focus, Great Fortitude, Improved Critical (longsword),
Improved Feint, Improved Initiative, Weapon Focus (longsword)
Skills Acrobatics
+17, Climb +15, Handle Animal +15, Heal +17, Intimidate +15, Knowledge
(geography) +18*, Knowledge (nature) +14, Knowledge (nobility) +14, Perception
+21*, Sense Motive +17, Stealth +21*, Survival +21*
Gear +2
axiomatic greatsword, mwk leather armor, Ring of Protection +2, potion of
haste, 3x/potion of cure moderate wounds (CL 10th)
Ecology
Environment any
forest (The Royal Landwarden limits her hunting to the designated boundaries of
a specific royal preserve or hunting ground, and will not pursue trespassers
past the self-imposed border of the territory.)
Organization always
solitary
Treasure standard
Special Abilities
Impudence Weakens Her (SU)
Brazen poaching and brigandry
both infuriates and weakens the Royal Landwarden. For a poacher to be so bold
as to take game right in front of her eyes is an almost physically painful
insult to the Landwarden. If an opponent kills a living creature of at least Medium size native to The
Territory within 100 ft of the Landwarden, she must succeed at a DC 25 WILL
Save or be stunned for 2d4 rounds;
success means she is only stunned for
a single round.
Take Not from the Territory (SU)
The Royal
Landwarden can instantly sense if a theft occurs anywhere within the Territory.
For the Landwarden, theft is defined as the killing of an animal or the taking
of fruit or vegetables (or spell components) from any plant within the
Territory, without the King’s express permission. The Landwarden can sense the
distance and direction to any such thief, so long as that thief remains within
the territory, and receives a +10 insight bonus on Survival checks made to
track that character.
When the
Landwarden uses any spell-like ability against such a thief that offers a
saving throw, the victim must make two saving throws. If either saving throw
fails, the victim is affected by the Landwarden’s spell-like ability.
The Territory (EX)
The Royal
Landwarden makes her lair in a specific royal hunting preserve or forest, a
territory that can easily encompass several hundred square miles, though most
preserve a territory not much larger than five miles on any given side. Within
this region, the Landwarden gains the benefit of a Ranger’s Favored Terrain
class feature.
While within the Territory, the
Landwarden receives a +4 bonus on Initiative checks (factored in), as well as
Knowledge (geography), Perception, Stealth and Survival checks. The Landwarden
does not leave a trail and cannot be tracked within the Territory, though she
may elect to leave a trail if she wishes.
Appearance
The Royal
Landwarden has the shape of a semi-human female a powerful eight foot tall,
with a lithe and hard build. Her face is that of an older human woman, with
serious, driven eyes and a dour expression. Her manner is that of a military
officer, used to instance obedience and deference. Great horns rise from the
crown of the Landwarden’s head, reflecting the kind of animals most prevalent
in her Territory. The Landwarden’s feet are stag-like and allow her to move
with unearthly grace.
Reports From The
Field
“The Royal
Landwarden gives proof to the peasant superstition that the land and the king
are one. Within a year and a day of his coronation, the Landwarden appears and
takes residence in the King’s most beloved hunting preserve, a living symbol of
the lord’s control over his lands and all within in. The Landwarden is a
merciless harrier or poachers and trespassers. Only the King and those who
carry a token presented by their lord can safely hunt in a protected royal
preserve. Occasionally, the Royal Landwarden walks to the edge of her vigil,
the body of some deer hunter slung over her shoulder; she impales the corpse at
the edge of the forest as a warning to other miscreants.”
-
Sir Victor Tressellia, court historian
“Notes: hunts by sight, hearing. No
better nose than my own. Doesn’t sleep, but eats. Good with a sword, faster
than a stag. Too much druid type witchery for my taste. Predictable. Roves the
Greenend in the same pattern and hasn’t spotted me yet. Drinks at the J-bend in the river, leaves
spoor by the puthak bush. I can take
this one.”
-Dar Rutledge, local woodsman and
legendary hunter, whose body was found impaled at the edge of the Greenend
three days later.
“King
Hrothjul’s Landwarden has a familiar face. ‘Neath her horns, the beast is his
mother, as she was when she bore him, more than 50 years afore. Land and mother
are one, for kings, you know.”
-Hymthan
Silvermug, Dwarven bard
“They are
not summoned. No circle and candle invocation. Oh no, a Landwarden simply
appears a year and a day after a king takes the throne. No Landwarden has ever
served more than a single king, nor do they appear to queens, nor to regents.
Only to kings. And don’t think of them as obedient servants either; they guard
the king’s forests, mercilessly, that is all. They don’t go to war, don’t serve
as bodyguards or court magiciains. These things would not lift a finger to aid
their king if he lay bleeding at their hooves, and they’d slaughter the king’s
only son if he went hunting in his father’s forest without permission.”
-Thysis Oberon, summoner
-Thysis Oberon, summoner
Try the Landwarden out, see how she plays in your game. I'm also including roster of monsters as it stands tonight. Expect this to change a bit as I add more critters.
CHRIS
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Royal Landwarden
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CR 13
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