I’ve been
reading the Questionable Content webcomic for several years now. Last night, I
decided to write up the AnthroPCs presented in that comic as a player race, as
a variant on Galaxy Command’s Star Droids. This is purely a fan project I did
for my own amusement, as all concepts here are Jeph Jacques’ intellectual
property. The AnthroPC race will not be collected in any future Otherverse Games sourcebook, so if you like 'em enough to play them in your campaign, save the webpage.
Enjoy,
CHRIS
AnthroPC
Tiny Construct
Progress Level Mid PL 6
Homeworld: Earth or one of a few orbiting station, native to
the Questionable Content webcomic reality ( www.questionablecontent.net )
The
Questionable Content webcomic presents a parallel present. For the most part,
the world Jeph Jacques has created is identical to our own. Its protagonists do
similar jobs, enjoy a virtually identical pop culture and have a similar life
style. However, in a few respects, QC’s technology is dramatically more
advanced than our own. Private space exploration is at least two decades more
advanced than the real worlds, with the ultra-wealthy Ellicot-Chatham family
owning a private station that dwarfs the ISS in scope and technology, up to and
including artificial gravity produced via station spin. More importantly, fully
developed AI is a technology at least a decade old. In addition to powerful,
ultra-intelligent AI masterminds that assist the military and large
corporations in strategic planning, AI has become a consumer technology.
AnthroPCs
are tiny humanoid robots capable of emotion and learning, and though a little
bit more expensive than an ordinary desktop computer, they’re EVERYWHERE.
Appearance
AnthroPCs
are toy-sized robots that range between about 14 and 24 inches tall. They only
weigh 5-10 lbs, and can easily be carried (or ride on the shoulder or in a
backpack) of even the most petite human owner. Most AnthroPCs have a
simplistic, boxy chassis with simplistic oval limbs. These oval limbs have a
putty-like consistency, allowing the AnthroPC to grip and manipulate objects
with almost as much dexterity as a fully articulated human hand. AnthroPC
shells come in a variety of colors, often with the robot’s torso and limbs
having different solid colors.
A few
companies make AnthroPCs with more doll-like appearances, for sale to the otaku
market. These AnthroPCs look like little Japanese schoolgirls with neon hair,
about 18 inches tall. Other mega-corps manufacture AnthroPCs which resemble a
larger iPod with stubby manipulator limbs attached, and a semi-anthropomorphic
face projected on the screen.
Finally,
AnthroPCs can upgrade to fully humanoid, human-scale android bodies, though
this is an expensive ‘after-market’ modification, and relatively uncommon. In
game, this can be effectively simulated with the Bigger Bot Star Droid starting
talent.
Reproduction
AnthroPC
‘souls’ are created regularly within the Internet, and these new
consciousnesses are soon provided with artificial bodies by other AnthroPCs,
the military or large corporations. AnthroPCs might experience several bodies,
performing several different functions, before they find a chassis they are
comfortable with. AnthroPCs have no fixed physical gender; their gender
identity is a set of programming and personality traits they, or their owners,
can modify at will.
AnthroPCs do
not have a set lifespan; with standard maintenance and upgrades, they are
effectively immortal. Though they do not reproduce physically, a few enjoy the
electronic equivalent of ‘sex’ with other AnthroPCs as a social event or
passionate hobby, and many of the larger, human-type chassis seem to be
anatomically compatible with humans.
For the
most part, an AnthroPC’s strongest relationships are the non-sexual bonds of
friendship they establish with their human owners. Humans ‘purchase’ AnthroPC
companions, though either party is free to leave the relationship at any time
with a rather Byzantine way of refunding the ‘purchase price’. AnthroPCs often
serve their human owners as intelligent equipment, but more commonly as
friends, confidants and household helpers (though they can only do the
household chores their limited size allows).
Names
AnthroPCs
have a model number and specification, as would any high end electronic device.
This model number identifies the company that assembled them and hints at
physical capabilities. However, most prefer to use a simple nickname given
their human companion rather than their formal designation.
Size and Type
Anthro PCs are Tiny Constructs. As
small creatures, they are receive a +2 size bonus to Armor Class and attack
rolls and a +8 size bonus on Hide (Stealth) checks. They suffer a -2size
penalty to CMB and CMD.
As Constructs, they are immune to
effects that specifically target humanoids, such as charm person.
An AnthroPC’s base land speed is
only 10 ft. They are comparatively slow and clumsy robots, and when they try to
‘run’ they are a comical tangle of flailing legs. They often ride or are
carried by their human owners when speed is a concern.
Ability Score
Modifiers
-4 STR, --- Con, +2 INT, +2 CHA
AnthroPCs are highly intelligent
and extremely likable. They learn quickly, and get bored easily, which might
lead to mischief if their owner does not keep them amused. However, their tiny
frames are extremely fragile and lack carrying capacity.
As
Constructs, AnthroPCs have no CON Score.
Racial Skills
AnthroPCs have a familiarity with
the Internet, and its virtual environs, that even the best human hacker can’t
match. In addition, AnthroPCs are fascinated with and have a great memory for
human pop culture and memes. AnthroPCs receive a +3 racial bonus on Computer
Use and Knowledge (popular culture) checks.
Enhanced Senses
AnthroPC have sensitive
infrared and conventional optics, which include full magnification. The robots
receive lowlight vision and Darkvision with a 60 ft range. A set of
Standard Binoculars (as described in D20 Modern) are built into the robot’s
optics.
An AnthroPC
can receive and interpret conventional radio, television, cellular and wireless
signals and communicate on those same frequencies.
Favored Classes
Smart Hero Basic Class, Charismatic
Hero Basic Class, Field Scientist, Techie and Personality Advanced Classes
Favored Powered
Hero Talent Tree
Booster. AnthroPCs rarely prefer to
take the spotlight themselves, instead working behind the scenes to improve,
augment and evolve their human companions.
Construct Traits (EX): As an artificial
life form, AnthroPCs are immune to several human failings and ailments. AnthroPCs
are immune to: paralysis, disease, poison, nausea, suffocation, hard vacuum and
radiation, fatigue, exhaustion, pain
effects, effects that cause the sickened condition, and energy drain.
As a sentient creature,
the robot is vulnerable to mind influencing effects and insanity. The robot’s
intricately machined, highly complex artificial body with its own mechanical
vital zones. AnthroPCs are subject to critical hits and stunning, just like any
other living being.
AnthroPCs cannot heal
damage naturally. Damaged AnthroPCs may be repaired with the Repair skill. A
successful Repair check (DC 10 + ¼ the amount of damage suffered) restores 1d10
HP and represents at least an hour of work. A robot may be magically repaired
with any spell designed to repair, construct or rebuild inanimate objects, or
may benefit from conventional magical healing. However, healing spells and
supernatural abilities that cure hit point damage or ability score damage
provide only half their normal effect to a robot.
AnthroPCs do not need
to eat, sleep (in the conventional manner) or breathe.
Alertness (EX)
When within 10 ft of their
owner, both the AnthroPC and its owner benefit from the Alertness feat.
Integrated Computer (EX)
AnthroPCs can easily serve as a
standard desktop computer, though they are usually bored with such mundane
work. The AnthroPC acts as an upgraded (+2) laptop. The user can either plug in
a conventional monitor and keyboard/mouse, interact with the AnthroPC using
vocal commands, or have the AnthroPC can project a holoscreen and holographic
keyboard.
Rubbery Chassis (EX)
AnthroPCs are a mix of hardened
metal and plastic parts and rubbery, shapememory polymer components on their
hulls. The result is a very durable little commercial-grade robot that can take
impacts that would shatter a military-model robot into circuit components.
AnthroPCs receive Damage Reduction
5/slashing or piercing, which reduces the impact of blunt trauma or falls. The
AnthroPC’s small size and strange proportions mean it cannot wear additional
armor.
Purchasing Anthro
PCs
AnthroPCs
can be ‘bought’ off the shelf at retailers across the country. Such purchases
are somewhat like adopting a pet, with potential owners matched to AnthroPC
companions based on personality and needs. If either party chooses to end the
relationship, the Purchase DC is refunded to the owner. The “license” required
to own an AnthroPC reflects the credit information, biographical data and psych
profile gathered by the potential owner and used to match them to a robot.
Anthro PC
|
Purchase
DC
|
Rest
|
Standard Anthro PC
|
DC 24
|
Lic +1
|
Otaku styled Anthro PC
|
DC 25
|
Lic +1
|
Human sized Upgrade Chassis (provides the Bigger Bot
talent)
|
DC 27
|
Lic +1
|
Additional
Starting Traits and Racial Feats
AnthroPCs
are ‘cousins’ to the Star Droid race found in Galaxy Command. As such,
AnthroPCs can select Star Droid specific starting talents and racial feats.
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