Thursday, October 16, 2014

Art Update: The Black Bestiary

Well, I've got some very good news.

Mark Catho, my publisher and owner of Skortched Urf Studios, who I've been using as my store front the last few years for all my Otherverse Games releases, just sent me an email. He's going to be comissioning some new art work from Anthony Cournoyer for Black Tokyo's upcoming Black Bestiary. 

From this first email, I'm not quite sure exactly how many new pieces Mark will be funding, so I sent a 'top ten' list of concepts and creatures I would like Mark to illustrate. I focused mostly on the big name villains of the setting, high CR threats and quirky creatures that I can't find stock art. So over the next couple of days, I'll find out which of them will get illoed and start doing art direction of those specific creatures.

One really good thing is that Anthony works almost as fast as Amanda, so the book should be out fairly soon. Some more details: right now Black Bestiary tops 100 monsters (!). I have specifically commissioned art for around 50 of those, stock art for another 20 or 30 and a remaining 20-30 creatures which lack illos at this point. I've been debating whether to go ahead and publish now with what I have or wait a bit.... even if I publish now, Black Bestiary would be exceedingly art heavy and well illustrated. I'm glad I waited, because this is good news all around.

Meantime, I'm working on a futuristic melee weapon sourcebook as a companion to The Advanced Arsenal and Advanced Armory sourcebooks in preparation for doing an Enchantments of Heavy Future soucebook in the same vein as the exceedingly crunchy and well received Enchantments of Black Tokyo. The more 'workman-like' Advanced tech books are basically laying the groundwork for the more imaginative Enchantments sourcebooks, and I plan to do something similar, an Enchantments of Otherverse America next year some time, fully converting that setting to a Pathfinder powered, magic-friendly setting! Expect big things with Otherverse America sometime next year.

I'm also taking some time away from these to work, in little spurts here and here, on a revision of Battlechangers, my Transformers homage RPG from 2011. I'll do something with that one sooner or later too.

Blessed Be,
CHRIS

 

Thursday, October 9, 2014

The Technology Trilogy

While I'm waiting on art for the Black Bestiary, I decided to work on a smaller project. This last year I've been consolidating all the advanced tech from my various campaign worlds, integrating the core content from the D20 Modern/Future SRD and updating everything fully to Pathfinder.

Earlier this year I released the Advanced Arsenal, which consolidated all the Otherverse America, Psi-Watch and Heavy Future guns in one place. I also put out The Polymer Path,which updated the cybernetics rules for Pathfinder.

I just sent the third book in the triology to Mark for posting: The Advanced Armory. This book consolidates all the special armor (as well as other high tech armor from various other OGL sources) in one place.

I started working on this because I wanted to begin work on an Enchantments of Heavy Future book, similar to the Enchantments of Black Tokyo. Writing Enchantments of Black Tokyo really spurred my creativity- I was able to really dial in my focus on Black Tokyo, really add a lot of flavor to the world with that book's spells and magic items, and I want to do something similar for Heavy Future.

However, unlike Black Tokyo, many of Heavy Future's armors and gear are non-standard. For Black Tokyo, I could model a lot of the enchanted armors as things already found in the Pathfinder PRD, for example, I could stat up enchanted o-yoroi, easily, because o-yoroi are already defined mechanically. I couldn't do that for Heavy Future as easily, because as a sci-fi setting, alot of the characters would be wearing spacesuits, rather than plate mail or other extant armors.

So, publishing the Advanced Armory became a necessary (and hopefully profitable) intermediary step. Plus, defining many of the campaign specific armors in more general terms got me thinking about how to modify them for my signature settings.

Anyway, Advanced Armory will be up in a few days, and I hope you pick it up. It's pretty fun, in that since many of the sources I drew on are super heroic or sci-fi, the resulting armors are heavy on exotic space suits, powered armor and superhero type skinsuits, as well as more realistic tactical military body armor.

Over at the right are the covers for the "Tech Trilogy" books. As you can see, they're all based around John Picot images, and have been designed with a consistent design scheme. I'm proud of how they came out.

Blessed Be,
CHRIS


Tuesday, September 30, 2014

Black Bestiary Preview: The Ho-Masubi (CR 11)

Black Bestiary (or possibly Everything Black) is the tentative title for Black Tokyo's massive bestiary.

 I figured I'd preview some more critters from this book and talk briefly about how they came about. First on the left, you have an image John sent me several months back. With some time on his hands, he rendered dozens of weird critters, some of which you've already seen in Closed and Heavy Future as various threats. This one obviously was destined for Black Tokyo, but as what I didn't know.

I wanted to find a creature from myth that could be represented by this Goro-inspired brawler. After some  research, the fire god that was killed by Izanagi after his divine birth killed Izanami (previewed a few posts ago) fit the bill perfectly. I chose the name Ho-Masubi, as it's one of the more obscure and evocative of the fire god's name, and made him a fire based undead, a straight up physical threat- basically a supernatural brawler, whose back story synchronizes nicely with Izanami's and gives the campaign a bit of foreshadowing.

Here's Ho-Masubi as he'll appear in the Black Bestiary.
CHRIS



Ho-Masubi (CR 11)
Large CE Undead (fire)
XP 12,800      
Init +3 Senses Darkvision 60 ft, lowlight vision, Perception +22          
Languages Giant, Ignan, Infernal, Japanese

Defense
AC 22 Touch 8 Flatfooted 22 (-1 size, -1 DEX, +9 armor, +5 natural)
HP 16d8 + 80 hp (152 HP)    
FORT +9 REF +4 WILL +13
Immune Fire, Undead Immunities 
Channel Resistance +4
Vulnerable Cold

Offense
Spd 40 ft
Melee +24/+19/+14 flaming burst katana (1d10+10 slashing plus 1d6 fire, 18-20/x2) Special Attacks Parody of Seppaku (30 ft cone, 16d6 fire, REF DC 22 half)
Special Qualities Fire Eater, Heat
Spell-Like Abilities (CL 16th  Concentration +20) 
3x/day – Fireball (R-DC 17)
1x/day – Quickened Fireball (R-DC 17)
            - Fire Storm (R-DC 21)

Statistics
Str 31 Dex 8 Con - Int 12 Wis 17 Cha 18
Base Atk +12 CMB +23/+25 bullrush & sunder CMD 32
Feats Cleave, Great Cleave, Greater Bull Rush, Greater Sunder, Improved Bull Rush, Improved Initiative, Improved Sunder, Power Attack, Toughness
Skills Craft (blacksmith) +20, Intimidate +23, Knowledge (religion, the planes) +20, Perception +22
Gear +3 flaming burst katana, mwk. o-yoroi

Ecology
Environment any (found only throughout the Tatakama and Black Japan, only rarely found elsewhere in Asia, virtually unknown in the Western Hemisphere)
Organization always solitary
Treasure double standard (including gear)

Special Abilities
            Fire Eater (SU)
The Ho-Masubi recovers 1 HP per point of damage that a Fire effect would normally inflict. This cannot take the Ho-Masubi past his full normal Hit Point total.

            If any spell, supernatural or spell -like ability with the Fire descriptor is cast within 30 ft of the Ho-Masubi, there is a 75% chance that the creature becomes the spell’s target, regardless of the caster’s intention. If the Fire effect is an area effect, the Ho-Masubi is considered the epicenter of the effect. Flames seem to twist and flow, absorbed by the burning shrine carried on the monster’s back. The Ho-Masubi’s Fire Eater quality does not apply to its own spell-like abilities (though he can choose to be caught in the blast radius of his own fireballs, however.)

Heat (SU)
            An angered Ho-Masubi generates heat so intense that anything touching its body takes 10d6 points of fire damage. Creatures striking a Ho-Masubi with natural weapons or unarmed strikes are subject to this damaged, but those attacking with melee weapons are not. The heat can melt or burn weapons; any weapon that strikes a Ho-Masubi is allowed a DC 22 FORT Save to avoid taking damage. The Save DC is CHA-based.

            Increase the heat damage to 10d10 points of fire damage and the FORT Save to DC 25 for one round after the Ho-Masubi takes damaged from channeled positive energy.

            Parody of Seppaku (SU)
            As a full round action, the Ho-Masubi can draw his katana across his pendulous, burning abdomen. Doing so automatically inflicts 1d10+10 points of slashing damage on the Ho-Masubi, but he immediately recovers 1d10 HP due to his blade’s fire damage. In addition, all creatures within a 30 ft cone suffer 16d6 points of fire damage (REF DC 22 half). This ability functions much the same as a breath weapon.

Roleplaying
            Izanami died giving birth to fire.

The Fire-Son was to be Ho-Masubi, but his enraged and grieving father murdered the newborn god within moments of his first breath. He sliced the Fire-Son into many pieces- the legend says eight equal parts, but there were far more bloody pieces than just eight.

            Ho-Masubi are the hulking, mad and loathsome remnants of the murdered Fire-Son. These giant undead exist only to burn; to burn homes and forests, to burn hope, to burn worlds, and eventually, to burn the Great Tree Yggrysadyl to ash. Driven by endless rage, their form reflects their hate. Ho-Masubi are massive, corpse grey oni dressed in a parody of a samurai’s great armor. Their hypertrophied arms split into two deadly forearms at the elbow, and their belly, groin and extremities burn endlessly with the magma-like flames that course through their corpses. Ho-Masubi carry a small Shinto shrine upon their back, lashed to them, that burns with plasma hotter than the heart of the sun.
            Despite their insanity and brute appearance, Ho-Masubi are shockingly intelligent, though they will often play the role of dumb brute to gain an advantage. When they do choose to converse, they are as well versed in religion as any scholar, and know the nature of the multiverse better than any occultist. Few ever see this side of them, as Ho-Masubi spend most of their miserable existences wreaking havoc.

            The fire-shrouded undead are rare in the Earth Realm. There’s rumors that the Amakaze have a handful of Ho-Masubi minions kept in deep cryo-stasis, ready to be unleashed at a moment’s notice, teleported anywhere in the world by high level tactical mages. If this is true, the Amakaze own something far more destructive than any modern nuclear warhead…..


Friday, September 19, 2014

BTU Monster Preview: The Devil Vigilante (CR 13)


One of the things I've been having fun doing is working in homages to different anime and manga concepts, not all of them hentai. So far, I've mangaged to work in riffs on everything from Kiki's Delivery Service to Legend of the Overfiend as monster book entries. I want to do for anime something similar to what Green Ronin's Freedom City campaign book did for mainstream superhero comics, put out a very deep setting full of homages and in-jokes that remains a viable, workable setting on its own merits. I think I'm doing pretty good in that regard.

Today, here's a preview of the Devil Vigilante. Up top is an image of a great Devil Man toy, representing the character who inspired this monster. Slightly below, Amanda Webb's inks of the monster entry inspired by Devil Man. Finally, take a look at this critter's stat block.
CHRIS



Devil Vigilante (CR 13)
Medium CN Half Orc Barbarian 1, Rogue 1, Hentai Hero 12
XP 25,600
Init +2 Senses Darkvision 60 ft, Perception +11         
Languages Abyssal, Japanese

Defense
AC 17 Touch 17 Flatfooted 14 (+2 DEX, +1 dodge, +4 class)
HP 1d12 + 13d8 + 42 hp (113 HP)
FORT +12 REF +12WILL +5
Defensive Abilities Ferocity, Trapfinding 
Weaknesses Repelled by Faith (see text)

Offense
Spd 40 ft Flight 80 ft (average)
Melee +16/+11 wounding, outsider bane devil claws (1d6+2 slashing, 10 ft reach, 20/x2)
Sneak Attack +1d6

Statistics
Str 19 Dex 15 Con 15 Int 11 Wis 12 Cha 11
Base Atk +10 CMB +14 CMD 26
Feats Dodge, Extra Rage, Fly-By Attack, Greater Sunder, Hentai Hero Plus, Improved Initiative, Improved Sunder, Mobility, Power Attack, Toughness
Skills  Acrobatics +6, Fly +16, Intimidate +17, Knowledge (dungeoneering) +7, Knowledge (local) +7, Perception +11, Stealth +12
Hentai Hero Talents Devil Claws II, Devil Claws I, Devil Claws Plus (x2), Wounding Claws, Devil Guts II, Devil Guts I, Cannibalistic Regeneration 
Gear necklace of protection from evil

Ecology
Environment any urban (Japan)
Organization always solitary- always  
Treasure standard (including gear)

Special Abilities
Cannibalistic Regeneration (SU)
The Devil Vigilante is filled with a surge of pleasure and adrenaline when he slays an Outsider or Undead creature with a challenge rating at least equal to his own. By reducing such a target to 0 HP or fewer, the Devil Vigilante regains 20 HP; this healing cannot raise the Devil Vigilante’s HP past its full normal total.

Devil Claws (SU)
            As a free action, the Devil Vigilante can transform his hands into natural weapons. While transformed into Devil Claws, the character cannot use his hands to manipulate objects or carry weapons. Returning his hands to their normal shape is a move-equivalent action. Devil Claws are considered outsider bane, wounding weapons, as well as magic weapons for the purpose of overcoming damage reduction.

Devil Guts (SU)
            The Devil Vigilante gains a cannibalistic hunger for the flesh of oni, which drives him to stalk and kill Outsiders and corporeal Undead. By consuming at least a pound of flesh and blood from an Outsider or corporeal Undead slain within the previous hour, the Devil Vigilante heals his injuries and salves his wounds.

            Consuming the flesh of an Outsider or Undead in this manner is a full round action which provokes attacks of opportunity. Once an victim’s flesh is consumed, the Devil Vigilante receives one of the following benefits, chosen by the character at the time of consumption.

  • Instantly recover a number of Hit Points equal to 2x the Outsider or Undead’s Hit Dice.
  • Receive the benefit of a Nullify Poison spell, as cast by a 10th level cleric
  • Receive the benefit of a Remove Disease spell, as cast by a 10th level cleric
  • Receive the benefit of a Remove Curse spell, as cast by a 10th level cleric
  • Receive the benefit of a Lesser Restoration Spell, as cast by a 10th level cleric
  • Receive the benefits of an Atonement spell, but only if consuming a good Outsider or Undead creature.

Rage (EX)
            The Devil Vigilante can rage for up to twelve (12) rounds per day.
While raging the Devil Vigilante gains a +4 morale bonus to STR and CON as well as a +2 morale bonus to WILL Saves. He takes a -2 penalty to Armor Class. He receives 2 HP per Hit Dice (28 HP), but these disappear when the rage ends and are not lost first like temporary HP. The Devil Vigilante cannot use any CHA DEX or INT based skill checks, except for Acrobatics, Fly, Intimidate and Ride, nor any ability that requires patience or concentration.

            The Devil Vigilante can end his rage as a free action and is fatigued after raging for two rounds per round spend in the rage. He cannot enter a new rage while fatigued or exhausted. If he falls unconscious, his rage immediately ends, placing him in peril of death.

            Repelled by Faith (SU)
            The Devil Vigilante cannot bring himself to harm those of great fait- even vile faiths. The Devil Vigilante suffers a penalty on ranged and melee attack rolls (though not area effect attacks) against a target equal to that target’s ranks in Knowledge (religion), if any.

Roleplaying
            He never knew his parents, but knew his father was a monster, both literally and figuratively. A father who crawled from some blood-soaked abattoir of the Tatakama and left him with nothing except a face full of ugly, a soul black with rage and a cock that hardened too easily at the thought of raping something beautiful to death. Somehow, he beat down those urges, suppressed them, controlled them behind a mask of steely self discipline and purpose.

            The Devil Vigilante takes the sky after the sun sets over Akihabara, a batwinged shadow on the smog-hidden moon. He protects ordinary humans, even though he doesn’t really like them, and can’t really understand their mundane, pathetic little lives. He’ll tear a rampaging oni or prowling ghoul limb from limb because giving voice to the fury in his blood feels good and makes him feel at least a little bit heroic, a little less like a monster. If doing so saves some drunken salariman, so be it. If there’s collateral damage, so be that, too.

            The Devil Vigilante is a possibly mixed-race, fiercely ugly Japanese man with a burly laborer’s physique. Cheap tattoos and scars cover his burly arms and chest and he dresses in thrift store left-overs and steel toe workboots, unconcerned with fashion. When he invokes his demonic power, his clothing shreds, and his musculature grows even more pronounced, shredding his clothing. His orc-like cock stands proudly erect, his legs twist into something gargoyle like and enormous batlike wings grow from his clavicles, their ebony wingspan stretching nearly 30 ft. His face becomes even more hateful, more predatory when he hunts.

 


Thursday, September 18, 2014

These are the creatures that are going to kill your Black Tokyo PCs... and probably do worse things, too.

Here's the simplest possible preview of what I'm currently working on, a summary chart listing all the monsters that will be gracing an upcoming bestiary for Black Tokyo. This book is going to be modeled on Closed: Monsters of the Army of God, in that it consolidates all the existing monsters from various BTU sourcebooks, updates them fully to Pathfinder, and introduces dozens upon dozens of new threats.

This is NOT a complete list. I'm still working on the monsters. Current plans are to finally stat out the Ubume Empress, who I've mentioned as a major player in several Black Tokyo sourcebooks, as well as include more Eyrines Sisterhood NPCs, a monk or two of the Moonlit Monestary, and other factions. I also want to include at least one NPC of every BTU player race, even the ones I've not done Expanded Race sorucebooks on, like the Tanuki and Doujinishi, among others. I might not get to every race, as I already have plans in mind for BTU Bestiary II next year, but I want to include at least a few options for everybody.

I also noticed that most of the threats are either low/mid level or epic level. There's only one or two critters for CRs 10-20 at each challenge rating and I want to firm up the mid/high level threat roster.

Enough preamble. Take a look at the critters!
Expect some art previews in the next day or two.
CHRIS






Monster          
Challenge Rating
Size, Type and Subtypes
Core Concept
Aketeko
CR 5
Large CE Plant
Bloodthirsty plant demon
Amakaze
CR 10
Medium LE Undead (evil, law)
Greed driven undead billionaire
Amikiri

CR 2
Small N Magical Beast
Clever sharp-clawed scavenger
Animated Object:
Gyno-Bed
CR 4
Medium N Construct
Rapacious, animated examination bed
Animated Object: Love Pillow
CR 2
Small N Construct
Animated body pillow that preys on the otaku community
Animated Object: Purikura Booth
CR 5
Large N Construct
Animated photo booth with an electrical punch
Aosaginohi
CR 2
Tiny NE Magical Beast
Ghost bird that foretells death
Asami Kumo
CR 17
Medium NE Monstrous Humanoid (Dark POETICA) Rogue 12/ Assassin 4
Sadistic head of security for the New Day Girl Factory
Aswang
CR 6
Medium CE Undead
Birdlike devourer of fetuses
Awabi
CR ½
Small CE Monstrous Humanoid (aquatic)
Pathetic, beach dwelling minor oni
Baby Sister Ryoko
CR 7
Small LN Fey (Nikusi)
Rogue 8 
Immortal, shotgun wielding little girl who murders pedophiles
Bake-Kujira
CR 18
Gargantuan CE Undead (water)
Burning ghost whale
Binbogami
CR 2
Medium LN Undead
Relentless zombies
Bio-Machine Ooze
CR 11
Huge CN Ooze
Machine devouring industrial accident
Black Car                             
CR 6
Large CE Construct
A demonic automobile
Black Teacher
CR 9
Medium LE Outsider (devil, evil, extraplanar)
Demonic tormentor and child rapist that hides among unsuspecting students
Blue Collar Kami
CR 2
Medium LN freeter Outsider (Kami, native, law) Expert 4
Working class minor diety
Breath of the Onsen
CR 4
Huge N Ooze (air, fire, incorporeal)
Scalding ghost-fog that stalks hot spring resorts
Bunraku-66 POETICA
CR 10
Medium LN Monstrous Humanoid (POETICA) Fighter 11
Military grade POETICA
Catgirl Sorceress
CR 5
Medium NG Humanoid (Nekomusume) Sorceress 6
Beautiful, arcane protector of catgirls
Combined Fleet Gunner
CR 7
Medium LN or LG Combined Fleet Monstrous Humanoid (POETICA) Ranger 5/ Assault Witch 3
Devil hunting airplane-girl
Connoisseur of Woman Flesh
CR 12
Medium LE Outsider (devil, evil, extraplanar)
Pre-teen devil with a gleeful hunger for the cooked flesh of human women
Corpse Gallows
CR 14
Huge NE Undead
Animate gallows that prowls Aokigahara Forest
Corrupted Marine
CR 3
Medium CE Monstrous Humanoid
A US Marine possessed by the Revered Shogun and made a horror
Daibutsu Guardian
CR 14
Gargantuan LG Construct
Gigantic Buddha statue that animates to protect the faithful
Dakiniten Intern

CR ½
Medium CG noble Outsider (native, good, kitsune) Dedicated 1
Skillful fox attorney working for Saga Prefecture’s free legal aid clinic
Devil Vigilante
CR 13
Medium CN Humanoid (Half Orc) Barbarian 1, Rogue 1 Hentai Hero 12
Winged hunter of demons and the undead
The Dofuku (Sada Abe)
CR 15
Medium LE Undead (Goryohime)
Lost geisha who now creates and manipulates Goryohime for her own enigmatic purposes
Doll Maker Ooze
CR 13
Huge N Ooze
Golden ooze that digests a corpse and leaves behind a sex doll
Enigma Clan Fox
CR 4
N Medium ninja Fey (Kitsune, shapechanger) Rogue (occult thief) 5
Modern Kitsune ninja, expert in occult espionage
Eto, the Ironpot Oni
CR 6
Large CE Outsider (Ironclub Oni, Native) Barbarian 6/Summoner 1
Hulking oni who will buy inconvenient corpses for sale as cut-rate meat
Eyrines Sister
CR 5
Medium LG or LN Human Monk 6
Feminist monk sworn to protect all women
Familiar, Child
CR ½
Small N* Human
A magically adept child serving as a familiar
Familiar, Heart Plush
CR 1/3
Small N Construct
Stuffed familiar
Familiar, Hitotsume-Kozo
CR 1/3
Small NG Fey
Clever one eyed fey spirit
Familiar, Kamaitachi
CR ½
Tiny CN Magical Beast
Fast and nasty tiny predator
Familiar, Panty Fairy
CR 1/3
Tiny N Fey
Sarcastic little fairy familiar
Familiar, Penguin
CR 1/4
Small N Animal
A smarter bird than you’d expect
Familiar, Pooplet
CR 1/3
Tiny N Ooze
Friendly shit ooze
Familiar, Sankai
CR 1/3
Tiny NE Undead
Miscarried ghost familiar
Familiar, Spark Fox
CR 1/2
Tiny N Magical Beast (electricity)
Clever, electrically charged vulpine
Familiar, Teru Teru Bozo
CR 1/4
Tiny NG Undead (air, water)
Benevolent ghostly rain spirit
Familiar, Zashiki-Warashi
CR 1/2
Small NG Fey (earth)
Childlike house kami
Feral Nekomusume
CR ½
Medium CN Humanoid (Nekomusume) Warrior 2
Street-living catfolk
Feral POETICA
CR 3
Medium CN Monstrous Humanoid (Dark POETICA) Barbarian 4
Machine slave gone rouge, powered by machine absorbing regenerative capabilities
Genbu (creature skin)
CR 29
Colossal NE Magical Beast
The Black Tortoise of the North
Goro Akabeko
CR 8
Large LE Monstrous Humanoid
Minotaur-like founder of the Twelve Golden Amakaze faction
Goryohime Summoner
CR 2
NG Medium Gyaru Undead (Goryohime) Summoner 3
Young Goryohime adventurer accompanied by a living mannequin
H Child
CR 8
Small NE Fey
False child that seduces mortal children into victimization by pedophiles
Harionago
CR 8
Medium CE Undead
Undead murderess with prehensile hair
Hibagon Oni
CR 3
Large CE Monstrous Humanoid
Rapacious giant
Hidari Body
CR 1
Small NE Construct
Living latex torso sex-doll
Ho-Masubi
CR 11
Large CE Undead (fire)
Heartless pyrokinetic giant
Hyakki Yokai Bargirl
CR 2
Medium CN Monstrous Humanoid (Hyakki Yokai, chaotic) Bard 3
Hundreds of tiny yokai wearing a woman suit and scamming drunks in disreputable bars
Inari-Kiiroi
CR 18
Medium CE Outsider (chaotic, earth, Kitsune)
The darkest part of the Kitsune Goddess Inari’s soul has taken on a life of his own
Ittan
CR 1
Small CE Undead
The undead clothes of a murder victim
Izanami
CR 30
Medium NE Undead (evil, fire)
The first undead; queen of Hell
Jinzu
CR 7
Large CN Undead
Jellyfish like ghost  of an aborted fetus
Jurogumo ( creature skin)
CR 9
Medium CE Outsider (chaotic, demon, evil, extraplanar)
Venomous spider whore
Kaiju, The Biwa Centipede
CR 23
Colossal CE Vermin (Kaiju)
Impossibly long centipede slumbering in an ancient lake
Kaiju, Vitruvian Walker
CR 28
Colossal CE Monstrous Humanoid (Kaiju)
Flayed giant who gives birth to Tottori Horrors and spreads disease and madness
Kanedama
CR 5
LE Medium Monstrous Humanoid
Blind gunslinger servants of the Amakaze
Kitsune-Kiiroi Rapist
CR 5
CE Medium burakumin Fey (Kitsune, shapechanger) Combatant 6
Pack-hunting sex criminals
Koma-Inu
CR 8
Large N Construct
Stone lion guardian
Little Witch
CR ½
Medium NG Human Adept 2
Pre-teen spellcaster in training
Mie/Mau
CR 2
Medium LG or LN Humanoid (Nekomusume) Rogue 3
Irritating twin catgirl assassins
Miidera
CR 12
CE Medium Undead (Goryohime)
Inhumanly beautiful and cold model returned from the dead to feed upon Goryohime
Dr. Jiro Momonjii (False Form)
CR 10
Medium LE Human Expert 12
Dispassionate father of the POETICA species
Momonjii (True Form)
CR 22
Huge LE Outsider (evil, extraplanar, lawful)
Dark, misogynic demon-god
Momotaro
CR 20
Large LE Monstrous Humanoid
Corrupted warrior who controls animals
Nure-Onna
CR 6
Medium CN Outsider (fire, water)
Woman made of boiling salt water
Occult Delinquent
CR 1
Medium NE Monstrous Humanoid (Yurei) Warrior 3

Brutal supernatural street kid
Oni-Marrow Elite
CR 7
Medium LE or LN Human Fighter 4/ Hentai Hero 4
Cruel, elite soldiers of the Amakaze, armed with cutting edge gear and the will to use it
Personified Gun
CR 1/2 
Medium LN Human Fighter 1
First level human fighter created by the Personify Gun spell
POETICA Hacktivist
CR 3
Small NG POETICA Smart Hero 3/Techie 1
Elite android computer hacker who could pass for 8 years old
Ramat Sect Warrior-Girl
CR 5
LG Medium Goryohime Hentai Hero 6
Seriously hardcore undead demon hunter
Rape Pure Fighter
CR 8
Medium LE Humanoid
Brawler in a sexual blood sport
Rape Pure Vermillion Futanari
CR 10
Large CE Monstrous Humanoid
Half female oni brawler who revels in sexual violence against women
Ren Waita, Akaname Modern Spellcaster
CR 6
Medium LN Undead (Akaname) Modern Spellcaster 7
Conservative and self interested Akaname mage and potion brewer
Reos, Neko Barbarian
CR 10
Medium CN Nekomusume Barbarian 11
Dimwitted, violent alpha male Neko of the Nekoshima colony
Rokurokubi
CR 8
Medium NE Undead
Long necked undead that tempts victims to suicide by hanging
Sakura, Kitsune Sorceress
CR 8
CE Medium ninja Fey (kitsune, shapechanger) Sorcerer 9
Rapacious trickster/cultist of Inari-Kiiroi
Sazae-Oni
CR 6
Large CE Outsider (evil)
Seductive snail woman
Shingami
CR 25
Colossal CE Monstrous Humanoid (giant, fire)
Kaiju-sized embodiment of anti-Japanese bigotry
Shiro-Bozu
CR 4
Medium N Ooze
Ooze made out of acidic cum
Shoryohime
CR 3
Medium CE Undead
Failed Goryohime returned to life as a monster
Skinless Yakuza
CR 5
Medium LE Undead
Skinflaying undead swordsman
Slave Holder Mansion
CR 20
Colossal NE Construct
An intelligent mansion that uses illusions and cruel tortures to corrupt its inhabitants
Stalking Washlet

CR 4
Medium CN Construct (water, Pleasure)
Animated toilet that uses lethal and pleasurable water jets on victims
Dr. Sukakagi

CR 12
Medium CE Human Modern Spellcaster 13
Nutjob mad scientist who bred the first catgirls
Surakami
CR 1
Small LE Outsider
Monkey-like protectors of travelers
Taru Tsuyoi
CR 14
Medium CE Humanoid (human)
Billionaire hiding a savage nature
TBMS Catcher
CR 3
Medium LE Human
Professional killer of cat-girls
TBMS Gasser
CR 6
Medium LE Monstrous Humanoid
Walking gas chamber
Teke Teke
CR 5
Small LE Undead
Shredded corpse of a teenage girl with a deadly scythe for an arm
Tottori Horror
CR 15
Colossal CE Aberration
Gigantic, highly violent enigma
Ubume Empress
CR


Ukemochi Cattle Girl
CR 1/3
Medium N Monstrous Humanoid (anthro: taurus) Expert 1
She’ll be slaughtered soon, and is looking forward to the day…
Urban Akaname
CR 1
Medium CN Undead (Akaname) burakumin Rogue 2
Highly skilled shit-fetishist and cat burglar
Ushi-Oni
CR 7
Medium LE Outsider (devil, evil, law)
Hellish soldiers
Valentina A
CR 16
Medium CE Monstrous Huanoid (Scratch Built POETICA) Summoner 14
Techno-necromancer and her Eidolon lover, who will destroy the Factory or die in the attempt
Wet Hell Taxi
CR 8
Huge NE Aberration
Monster disguised as a taxi cab that feeds on the shit (and souls) of pretty commuters