Monday, August 5, 2013

FUCKING METALLLLL!



I’ve been working on Heavy Future pretty intensely for the last week or so. It’s a very satirical, make it up as I go setting that John and Amanda are both having a ton of fun working on. I’m including the most over the top, intentionally offensive stuff I can, in the spirit of bad 70s and early 80s sci fi. I’ve got a playable race of Jesus Clones serving as cyber-enhanced televangelists as a bad guy faction and I’m building a faction of Cosmic Satanist metalheads as anti-heroes. Here’s a sample of the metal-head aesthetic and future-Satanic flavor I’m adding to Heavy Future.

CHRIS

Rock Guns and Heavy Metal Starships

            Rock and roll is a weapon. Outlaw Sex Station 09 broadcasts galaxy-shaking heavy metal good honest hardcore pornography every second of every galactic day, hoping to shake Earth’s drone-citizens outta their complacency. And rock and roll can be a weapon in a tactical sense as well. Sex Station nomads and freelance journos are never more than arm’s length away from their main axes……

            Game Rule Information: Rockers
            Rockers are weaponized future guitars. They can be fired as a conventional single shot weapon as an attack action. Rockers are classified as Exotic Firearms, and can be used as electric guitars as needed.

However, a proficient wielder can choose to make a Perform (stringed instruments) check with the rocker as a full round action. Doing so allows the wearer to substitute her Perform check result for an attack roll. A Perform check result in excess of the target’s AC/Defense applies the overage as additional sonic damage; this additional damage is multiplied on a critical (nat 20 on the Perform check). For example, if Rawkzilla’s perform check with his Death Falcon is 22, and the target’s AC was 18, the target would suffer four additional points of sonic damage.

Recharging Rockers
The Rocker’s internal energy cell can not be recharged by conventional means. Once the internal energy cell is depleted, it can only be recharged by the wielder making a successful Perform (stringed instruments) check in combat. Anytime the Rocker is used in this manner, its internal energy cell is completely recharged.

Masterwork and METAL! Rockers
Any Rocker can be purchased as a masterwork quality version. Masterwork quality versions provide a +1 equipment bonus on Perform checks with them, and are marked by the machine applied chrome signature of some famous galactic guitar legend on the body.

METAL! rockers are even better, and provide a +3 equipment bonus on Perform checks with them. METAL! rockers have a critical threat range of 19-20, and are accompanied by holographic gold flames projected from the guitar; these flames lick across the musician’s fingers as he plays the rocker.

Superior Rocker
Base Purchase DC Modifier
Masterwork quality rocker
DC +2 (+1000 gp)
METAL! quality rocker
DC +5 (+2500 gp)

            Death Falcon Rocker
            The Death Falcon is a massive, high tech guitar with a golden raptor’s head built into the powerful guitar’s body. The raptor’s eyes flash with azure flames when it is used in battle, and the electronic falcon’s beak opens in a scream of rage when it is fired.

            Screaming Angel Rocker
            This sleek blue and white futuristic guitar has a body resembling an angel’s wings. When the guitar is played, the wings open up light a beetles shell, revealing glowing mechanisms within.

            Special: As a standard action, the Screaming Angel can produce a Shout as a spell-like ability with a caster level equal to the musician’s total character level. Each use of the Shout uses up a charge from the Screaming Angel’s energy cell.

Rocker
Damage
Critical
Range Increment
ROF
Magazine
Size
Weight
Purchase DC
Rest.
EXOTIC FIREARMS PROFICIENCY
Death Falcon Rocker
2d8 sonic
20/x2
50 ft
Single
6 internal cell
Medium
6 lbs
DC 21 (3000 gp)
Res +2
Screaming Angel Rocker
2d6 sonic
20/x3
100 ft
Single
6 internal cell
Medium
8 lbs
DC 22 (3500 gp)
Res +2

Satan Maximus
CN Male Greater God

            Satan Maximus is a music-based ultra-computer created by 79th Century rebels. Knowing they could never defeat the omniscent Dues Futura in their time, with their dying act, the rebels sent Satan Maximus into the distant past. There, the passionate and decisive ultra-computer could battle his rival on a more equal footing, and with luck, prevent the horrific timeline from coming to pass in the first place. In a universe filled with power-hungry god machines, opposed only by emotionless and voracious space fungus, Satan Maximus presents the only hope for the future- the only place for humanity to flourish. However, Satan Maximus’ trip back through time sapped most of its power, and rather than a decisive victory, he fights a guerilla insurgency against the Dues Futura.

            Satan Maximus inspires adventurers, rebels and malcontents to both greatness and genocide. Satan Maximus desires and inspires change and conflict, and is the patron of heavy metal. Outlaw Sex Station 09 plays a hard drivin’ hymn to Satan Maximus every galactic midnight. Despite his fierce temper and violent pride, Satan Maximus teamed with Jesus I to assist the divinity in his struggle against the futuristic fungi, and even reluctantly teamed up with Jesus II to liberate Earth from the furries. Don’t expect the ICG to acknowledge either of those exploits however, as worship of Satan Maximus is heresy punishable by immolation…..

Hell’s Legions
CN-CG Male and Female Demigods   

            Satan Maximus’ hordes are an endlessly diverse assortment of joyfully chaotic, carnal terrorist-heroes. They blend human, machine and animal traits seemingly at random, wrap it all in leather, and prowl the cosmos looking for adventure, glory and a good hard fuck. The more compassionate demons actually try to keep their partners alive during and after the fuck; the rest are just considerate to make sure their lovers at least die in pleasure as they are consumed by the demon’s inhuman strength and burning fluids. Some adventurers and musicians are inspired/tempted/provoked by a particular cosmic demon.

            Some of the most famous cosmic demons include:
  • Apoloyn Atomos, demon of zero point energy and politically motivated snipers
  • Bahomess Battara, demoness of anal play, sexual equality and first contact (a Pacifican favorite)
  • Chainblade Ceres, demoness of martial arts and surgical/cybernetic body modification 
  • NanoSkale Luciifur, demon of morally unconstrained science and high tech sabotage
  • Sixgun Satanica, demoness of orgies, political kidnappings and revolvers
  • Tantalos Tripwire, demon of bomb making, peaceful protests and knowing which tactic to use and why in any given situation

Deity
Alignment
Domains
(associated sub-domains)
Favored Weapon
Satan Maximus
CN
Darkness, Destruction (rage), Liberation (both), Luck (fate), Madness, Magic, Rock N Roll * (heavy metal), Strength (ferocity)
Rocker
Hell’s Legions
Usually CN or CG
Charm (lust), Earth (both), Fire (both), Trickery (deception), War (tactics)
Rocker or Great Axe

New Clerical Domain: Rock N’ Roll
            Play it loud enough, rock n’ roll can change the galaxy. Play it long enough, and even those fascist fuckwads will start singin’ along. Satan Maximus played the first rock song on his 666 stringed electric guitar, and rock is his greatest weapon against complacency and hypocrisy. Rock on!

            Heavy Metal and Glam are Rock N’ Roll’s subdomains.

Granted Powers: Priests serving the screamin’ temple of rock do double duty as frontmen for their bands. Add Perform (any musical) to the Cleric’s list of class skills. Clerics with this domain receive Exotic Weapon Proficiency (rocker) as a bonus feat.

First Level: As an immediate action, you can unleash a Power Riff on your Rocker. All enemy creatures within 5 ft per four cleric levels suffer 1d4 points of sonic damage, plus an amount of energy damage equal to your CHA modifier. When playing a Power Riff, you choose whether this additional damage is Cold, Fire or Sonic damage, and the riff you play changes to reflect your choice. You may use this ability a number of times per day equal to 3 + your CHA modifier.

Eighth Level:  Starting at 8th level, once per day, you can conjure a Galactic Tourbus, a massive vehicle capable of carrying up to 100 Medium sized passengers and all their gear in rock n’ roll luxury. Using this ability requires a one minute performance, and once conjured the Galactic Tourbus will remain real for one hour or until it is commanded to depart, before fading back into unreality with the stench of diesel and Glow joints.

            The Rock N’ Roll cleric who conjured the Galactic Tourbus can command it to close its doors and teleport without error to any world or space station the Cleric has ever previously visited, or any world where the Cleric has previously announced he or she will visit to perform. Regardless of the distance teleported, it takes the Galactic Tourbus about 2d4 hours to cover the distance; the travelers party hard on the bus during this time.

Domain Spells: 1st Chord of Shards, 2nd Piercing Shriek, 3rd Gallant Inspiration, 4th Thunderous Drums, 5th Denounce, 6th Heroic Finale, 7th Deafening Song Bolt, 8th Vengeful Outrage 9th Overwhelming Presence

Heavy Metal Subdomain
            If it ain’t metal, it ain’t shit. You favor driving guitar riffs and florid Satanic lyrics to prog-rock inspiration to heroism.

Granted Powers:
First Level: As an attack action, you can unleash a Metal Storm on your Rocker. This forms a cone of heavy metal fury 15 ft at first level, that increases by +5 ft for every four cleric levels. All creatures caught within the Metal Storm suffer 3d6 points of Sonic Damage (WILL DC 15 half) The Metal Storm deafens all creatures caught within for one round per four cleric levels (WILL DC 15 negates). The Cleric can use Metal Storm a number of times per day equal to 3 + his CHA modifier.

Domain Spells: 2nd Mad Hallucination, 3rd Ghostbane Dirge, 4th Vision of Hell

Glam Subdomain
            You’re a beautiful slightly androgynous long haired rocker boy. You got into the rock game for all the kinky sex.

Granted Powers:
First Level:  When unleashing a Power Riff, you may choose to have it deal Pleasure damage in addition to Cold, Fire or Sonic damage. Otherwise your Power Riff functions identically to the standard Rock N’ Roll granted power.  

Eighth Level: Beginning at 8th level, gender becomes a mere social construct for you, something you can alter with a thought. At will, as a move equivalent action, you can change your gender and sexual orientation. You may choose to either be male, female or hermaphaditic, and choose what creatures (if any) you are considered sexually attracted to. This transformation lasts indefinitely, until you choose to change it again. Thanks to your androgynous shifting ability, you receive a bonus on Disguise checks equal to ½ your Cleric class level.

Domain Spells: 1st Unnatural Lust, 5th Cloak of Dreams, 6th Joyful Rapture, 9th Waves of Ecstasy

2 comments:

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