Friday, December 2, 2016

Some Books Coming Soon: Blackest of Heroes and Nemesis Unleashed

Well, I've started getting the final full color images from Vic Shane. With these in hand I'll be able to finally publish the Black Tokyo char-gen guide: Blackest of Heroes. Expect that one up sometime next week!

Beyond that, I'm working on a fourth volume of the Nemesis Bestiary series, entitled Nemesis Unleashed. Like the other books in the series, this is a collection of new monsters built from random stock art I've purchased and liked. Right now, the tally stands at 43 new monsters, roughly 1/3 of which are above CR 10, including three epic-level threats. I thought I'd preview one of them today. You know how in Bestiary 4, Paizo statted up Godzilla, Cthullu and a few other traditional fantasy enemies? Well, here is the Otherverse Games' official knock-off of the Lord of the Rings' Sauron: the Emperor of the Burning Eye. The art that inspired him was taken from

Take a look at this statblock, and expect both these books next week sometime. I'll likely have Nemesis Unleashed up this weekend or Monday, and some follow-up volumes are coming soon.

My next project after that: FURRIES.

Emperor of the Burning Eye – CR 28
Huge LE Undead (elf, evil, lawful)
XP 4,916,200
Init +3 Senses Lowlight vision, Darkvision 120 ft, true seeing, Perception +50         
Languages Abyssal, Aklo, Common, Draconic, Elven, Goblin, Infernal, Orc, Undercommon
Aura Banner of the Burning Eye

AC 37 Touch 23 Flatfooted 35 (-2 size, +1 DEX, +1 dodge, +14 armor, +8 profane, +5 deflection)
HP 46d8+522 hp (729 HP)
Regeneration 20 (good and epic)
Resist Cold 30, Fire 30 Turn Resistance +6
FORT +35 REF +29 WILL +42
Immune ballistic and piercing damage, undead immunities

Spd 50 ft Flight 100 ft (average)
Melee +45/+40/+35/+30 Warblack Glaive (2d10+8 slashing plus 2d10 fire plus 16 profane, plus slay living, 20/x3, 20 ft reach)
Special Qualities Eternal Thronehold, Scrying Name
Special Attacks Black Gaze of the Eye (10d10 fire/profane plus panicked for 1d6 rounds, 30 ft or 90 ft in dim light/darkness, W-DC 40 half) 
Spell-Like Abilities (CL 40th Concentration +50) 
At WillCreate Undead
-          quickened Cloudkill (F-DC 24)
-          quickened Disintegrate (R-DC 26)
-          quickened Flame Strike (R-DC 25)
-          quickened Slay Living (F-DC 25)
-          Lesser Planar Ally
-          Scry
-          Summon Monster IX
3x/day – Summon (1 Lich or Graveknight plus 1 Adult Black Dragon, 100%)
            - Summon (1 Balor, 50%)
1x/day (at moonrise only) Limited Wish
            (at midnight only) – Gate
-          Plane Shift
1x/month (at the rise of the full moon only) – Wish

Str 28 Dex 17 Con – Int 22 Wis 18 Cha 31
Base Atk +34 CMB +45 (+47 sunder) CMD 58
Feats Cleave, Craft Magic Arms and Armor, Craft Wondrous Item, Combat Expertise, Combat Reflexes, Dodge, Great Cleave, Great Fortitude, Greater Feint, Greater Sunder, Intimidating Prowess, Improved Feint, Improved Great FortitudeB, Improved Iron WillB, Improved Lightning ReflexesB, Improved Sunder, Iron Will, Lightning Reflexes, Mobility, Power Attack, Toughness, Whirlwind AttackB
Skills Appraise +29, Craft (blacksmith, structural) both at +52, Bluff +56, Diplomacy +56, Fly +27, Intimidate +64, Knowledge (arcana, dungoneering, history, nobility, the planes, tactics) all at +29, Perception +50, Sense Motive +27, Spellcraft +29, Use Magic Device +56
Gear Imperial War Plate (+5 deathless heavy plate of greater fire resistance), ring of turn resistance +6, ring of protection +5, Warblack Glaive (+5 axiomatic, cruel, flaming burst vorpal glaive-guisarme)

Environment any (commands a vast empire occupying a blasted hell-scape)
Organization commands endless legions of Orcs, undead and worse things. Usually accompanied by an honor guard of nine Liches B1 or Graveknights B3 riding Adult Black DragonsB1 or Adult Umbral DragonsB2. The Emperor does not enter battle alone under any circumstance.
Treasure triple standard or greater (including a plethora of near-epic and epic treasure, including combat gear)

Special Abilities
Banner of the Burning Eye (SU)
The Emperor of the Burning Eye is truly the tyrant his title implies- a dark war-god at the head of a vast and savage nation. All allied creatures within 500 ft who can clearly see and hear the Emperor of the burning eye gain a +8 profane bonus to all skill checks, attack rolls and saving throws, as well as damage inflicted on a successful attack and their armor class.

As a swift action, the Emperor of the Burning Eye can fix his infernal gaze upon up to 8 allied creatures within this range and further enhance their power. These creatures contort with agony, as their bodies swell and ignite with black internal flames.

Affected creatures gain Regeneration 5 (good and epic), a +8 inherent bonus to their STR scores and a +4 natural armor bonus to their armor class. The creature adds +1d8 fire damage to natural and melee weapon attacks and gains Fire Resistance 20 as well as the Ferocity racial trait. Once affected, a creature so transformed remains transformed for 2d10 rounds or until slain. At the end of this time, if not slain sooner, the creature explodes, inflicting 8d6 fire damage (REF DC 15 half) to all creatures and objects within a 30 ft range.

Black Gaze of the Eye (SU)
The Emperor of the Burning Eye can kill even a hero with a single glance at his horrific eyes of flame hidden within shadow. Any creature who meets the Emperor’s gaze suffers 10d10 damage, half of which is fire, half of which is profane damage and is panicked for 1d6 rounds. A successful DC 40 WILL Save halves the damage and negates the panicked condition. The saving throw DC is CHA-based.

The Black Gaze has a range of 30 ft in bright illumination, which increases to 90 ft if the Emperor is in dim illumination or darkness.

Eternal Thronehold (SU)
The Emperor of the Burning Eye rules his dark realm from a fortress of obsidian and ebony steel, hewn with his own mighty hands. This vast palace is larger than some tiny kingdoms, well guarded, warded mystically and protected by cunning traps, both mystical and mundane. The Thronehold is an artifact-level structure, protected by the most malign magic imaginable, and virtually impossible to permanently destroy. Finding a way to destroy the Thronehold should be the subject of an epic quest or quests possible only by the greatest of heroes.

As long as the Thronehold endures and remains under the control of the Emperor’s legions, it functions identically to a lich’s phylactery. If the Emperor of the Burning Eye is slain, his body reforms within a fortified, ceremonial tomb deep within the Thronehold within 3d20 years, exactly as a lich would reform near its phylactery, save that the duration of dormancy is longer.

Infernal Saves (SU)
The Emperor of the Burning Eye adds his CHA modifier as a profane bonus to his armor class and all saving throws. His Improved saving throw feats allow the Emperor to re-roll any failed saving throw, once each category, per day. However, if a living creature hostile to the Emperor fails a saving throw in a particular category within a 100 ft radius of the Emperor, the Emperor gains an additional daily re-roll of that saving throw.

Scrying Name (SU)
The Emperor of the Burning Eye is aware of any creature that speaks his true name or most common epithets, so long as the Emperor and the speaker are both on the same plane of existence. The Emperor can choose to begin to scry on any creature that speaks his name as a swift action.

If the creature scryed-upon is carrying, touching or wielding any magic item created by the Emperor personally, the Emperor can choose to affect the creature as if by his Black Gaze. Doing so ends the scrying effect, and renders the subject immune to future scrying by the Emperor for 1d4+1 days.

Slaying Slash (SP)
The Emperor of the Burning Eye affects any creature struck with his glaive with his slay living spell-like ability.

The Emperor of the Burning Eye is a cruel, paranoid tyrant whose hunger for power, knowledge and eternal life burned away all traces of decency, humanity and mercy. Once the Emperor was an Elf noble- proud, haughty and honorable, beloved by his people and respected by the world outside his borders. Eventually though, honorable rulership and the dance of diplomacy wearied the future-Emperor. Over long decades, the Emperor of the Burning Eye became a despot, and then a tyrant…and soon, a conqueror. Using his vast mastery of magic and own fertile imagination, the Emperor transformed himself into something like a deathless God, and transformed his subjects into foul war-creatures.

The Emperor’s first defeat was a near thing, only accomplished by a potent coalition of every good hearted creature on the plane, and many of the nobler monsters as well. That defeat cost the Emperor his beauty and the last remnants of his fading Elven nature. However, the great spells the Emperor worked preserved his existence as a ghost of flame and shadow, skulking the halls of his black fortress. Over the centuries, the Emperor regained his power, and marshaled his forces once again.

Now, the forge fires burn in the Emperor’s Thronehold and dark drums are beaten. The Emperor prepares to make war on the civilized races of the world once again…

The Emperor of the Burning Eye is a colossal and imposing figure within gleaming obsidian plate traced with silver. Regal horns rise from above the Emperor’s furrowed brow. The Emperor is a shadow within armor, his war-helm lit only by the twin fires that are the Emperor’s endlessly perceptive and cruel eyes. When the Emperor speaks, his grim yet melodious voice echoes for miles- his whispers can drive strong men to insanity and suicide.

The Emperor of the Burning Eye is a skillful commander and daring general. He never fights alone, and does not feel compelled to accept personal duels or rise to provocation. The Emperor is usually accompanied by an honor guard of dark undead knights mounted on dragon-back. He is canny enough to respect competence and lavishly reward skillful and courageous followers. The Emperor retains a genuine passion for creation- he has forged uncounted hundreds of magic items wielded by his generals, from lethal vorpal longswords to humble rings of invisibility. The Emperor gives such gifts often, knowing that his power over those accepting such largess grows.

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