Saturday, January 26, 2013

Character Art: Comstock

I just received this art from Alex Garcia Palomares, which depicts the Lifer supersoldier Comstock in full battle kit.

In addition to illustrating the character's entry, this image will become the cover of the Lifer Army Manual. Here- a preview of the Lifer Army Book in the form of this iconic mini-boss style villain's statblock.
CHRIS


Comstock (CR 10)
Medium Humanoid (Psionic) (Lifechained)
New Promise Infantry 1, Powered Hero 7

XP
Init +5; Senses Darkvision 60 ft, Lowlight vision. 
Languages English, Spanish, Russian
Action Points 20 +2d6 remaining

Defense
AC 27 (+10 equipment, +4 DEX, +4 natural, +3 class)
HP 68 hp (8d8+24 hp)
Damage Reduction 10/- when making a flying charge only
Immune Fire, Radiation, Suffocation/Drowning, Sleep, Paralysis
Fort +8, Ref +3, Will +3

Offense
Speed 30 ft ; Flight 60 ft (good maneuverability, able to travel at multi-mach speeds outside combat)
Melee +22/+17 unarmed strike (2d6+14 bludgeoning)
Ranged Breath Weapon (60 ft line, 7d6 fire plus radiation, REF DC 24 half)

            +12 ranged (Plasma Rifle: 2d12 fire, 20/x2, 80 ft range increment, single shot, 40 rounds) 

+12 ranged (Rail Pistol: 3d6 ballistic, 20/x2, 100 ft range increment, single shot, 20 rounds)

Statistics
STR 31 DEX 18 CON 18 INT 14 WIS 15 CHA 15
Base Atk +8 CMB +18 CMD 32
Talents Basic Military Training, Military Teamwork, Ability Push (STR), Mega-Scale Strength I, M.S. Strength II, M.S. Strength III, Thrower, Flyer I, Flyer II, Ballistic Flight, Continental Range

Feats Simple Weapons Proficiency, Martial Weapons Proficiency, Personal Firearms Proficiency, Advanced Firearms Proficiency, Armor Proficiency (light, medium, heavy)
Powered Hero Plus x2, Great Fortitude, Iron Will, Improved Initiative, Power Attack, Cleave, Improved Unarmed Strike

Skills Bluff +8, Hide +8, Intimidate +10, Knowledge (tactics) +3, Knowledge (theology) +4, Knowledge (history) +4, Move Silently +10, Pilot +8, Sense Motive +8, Survival +8, Swim +16
Starting Occupation Hereditary CFL Kid (Killmarkings)
Starting Talent Football Hero
Possessions Standard New Promise Infantry loadout (see appendix)

            “Don’t listen to that. Just don’t listen to it, man. We all know Moonshot’s not strongly pro-life. We all know that she’s lifer-in-name-only, lean as the cafeteria’s beef. She’s telling you we gotta accept a Choicer’s surrender if they put their hands up. Let me tell you, those hands, they’ve got babies blood on them, and it doesn’t matter if they’re raised or still holding a gun. Every Chooser you put in the ground, each and everyone, that’s one less Chooser killing babies. Think about it. One dead Chooser, how many babies couldn’t she kill over the what, 60-70 more years she’d live? Ten thousand, twenty thousand? I’m saying if you don’t take that shot, man, you’re a coward and you’re no good to me or to the Army.”
            -Comstock, December 2106

Appearance
            Comstock has the physique of a high school football star, tall and muscular, with arrogance seemingly coded into his genes. His perfectly Caucasian features are sheathed in gleaming silver, a natural carapace that can shrug off anything smaller caliber than a Sidewinder missile. His silver hair is cut, by military lasers, into a severe buzz cut. Comstock’s eyes are pools of green fire, and wisps of emerald plasma leak from his chrome lips while he speaks. Comstock’s muscular forearms and the palms of his hands are covered in dozens of tiny female symbols, each glowing with poisonous green light. Each of these tiny kill-markings, more than 200 so far, represents a Choicer target Comstock has personally murdered.

            Comstock wears undecorated Defender of Life bodyarmor, keeping it cleaner than even the hardest Lifer drill sergeant would demand. His weapons are similarly well maintained, but during a firefight, he prefers to cut loose with his natural gifts or throw a car at (through!) an opponent than resort to human-scale firearms.

Campaign Use
            Comstock is a brutal, simpleminded thug in the service off the Lifer Army of God. His favorite tactic is to slam into a single target from high orbit and at transonic speeds, enjoying the feel of flesh splitting and entrails sliding over his gleaming silver hull. His handlers would rather he confine has Ballistic Charges to taking out hardened targets: vehicles, full conversion cyborgs, and enemy mecha, but Comstock has lately shown a disturbing penchant for aiming right at female targets, armored or not.

            Comstock is designed as an intense, straight up brawl. He’s simple to run. Most of his abilities are purely physical and most of his feats are passive, and require very little game master adjudication. The half dragon template, as presented in the Pathfinder Roleplaying Game, was used to punch up Comstock’s superhuman combat abilities. In story, this is explained by the use of alien, Lifechained DNA during Comstock’s creation process. However, he doesn’t have the Dragon type, which doesn’t really fit into the Otherverse America world; gamemasters can easily change his type if desired.

            Comstock is usually accompanied by a squad of New Promise Grunts (CR 2), a few Non-Comms (CR 4) and maybe a low level Powered Hero or two, and might also accompany Moonshot for a particularly important mission. During a fight, he’s going to be a mindless engine of destruction. While other NPCs try to achieve more subtle objectives, his sole goal will be to blow up any abortion clinics (or preferably) slaughter any female abortion providers or priestesses within his range. Even as other members of the squad fall back or switch tactics, he’s going to remain at the center of the fight. There’s a good chance that the player characters will kill Comstock first in any given encounter, just because of his idiotic, sociopathic tactics.

Special Abilities

Ability Push (EX)
Once per day, as a full round action, Comstock can increase his STR score by +2 for up to one hour.

Autostabilizing Armor (EX)
Automatically stabilizes when reduced to 0 HP or less thanks to a gadget in his armor.

Ballistic Flight (SU)
When making a charge while airborne, Comstock is treated as having Damage Reduction 10/- until the end of the charge. The charge attack receives a bonus to +21 bonus to damage in addition the normal effects of charging.

Radioactive Breath Weapon (SU)
Up to four times per day, but no more than once per minute, Comstock can breathe out a 60 ft line of radioactive green flames. All targets in the line are considered to be exposed to a heavily irradiated area for one round.

Military Teamwork (EX)
Provides a +3 bonus when using Aid Another to assist another New Promise Infantry soldier. Also receives this bonus when being Aided by another New Promise Infantryman.

Mega-Scale Strength (SU)
Comstock is superhumanly powerful. He never suffers encumbrance or armor check penalties, and in addition his base lifting and carrying limits are 10 tons. For every two points Comstock beats a DC 10 STR check by, he can lift and carry an additional ton.

Thrower (SU)
Comstock adds his entire Strength score (+31) to attack and damage rolls with thrown weapons when making a full round action.

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